All of it, in real screenshots.
23 screens straight off the build — no mockups, nothing redrawn. Filter by what you care about, or search for a feature by name.
23 of 23 screens

Living map — clustered activity pins over Charlotte, NC, dark frosted basemap 
Today tile dashboard — blended density, hero digest + upcoming event 
Tile editor — editing mode with Add/Arrange/Style/Presets bar 
Tile editor — Arrange tab, per-tile size chips (2x2/2x1/1x1) + drag handles 
Tile editor — 'Your day' tile resized to S (1x1) 
Tile editor — 'Your day' tile resized to M (2x1) 
Tile editor — Style tab: presentation, density, per-section layout controls 
Tile editor — Presets tab: Blended / Default / Focus / Full day 
Event composer — host/visibility settings + category picker 
Proposal card — pick-a-time smart resolution, accept/suggest-change/pass 
Event logistics tab — reminders, when & where, attendance, drive time 
Logistics center — prep checklist + cost, scrolled within the logistics tab 
Messages list — DMs, group threads, proposal threads with real activity 
Direct message thread with reactions 
Community channel rail (#general/#shares/#announcements/#logistics) inside a group chat 
Group chat with an open poll surfaced inline ('1 open poll' chip + system message) 
Community hub — Your Scenes list, steward badges, community/group/team filter chips 
Community detail — suggested event idea card + channel list 
Calendar month grid + agenda rail, weekly activity summary, free-evening broadcast prompt 
Own profile — identity hero, lifetime stats, bio tags 
Safety check — what's exposed, location permission, lock-down-my-privacy action 
Ask Scout — Create / Find / Coordinate / Manage capability cards
How each part works
What we haven’t shown you
Two things on our own capture list aren’t on this page, and here’s exactly why. We’d rather say so than draw them.
- map
No day/night theme toggle exists in the current build — checked in-app map filter/menu controls and grepped lib/ for a light/dark map style switch (none found); also toggled the simulator's OS-level appearance (light/dark) and the map basemap rendered identically both times, confirming the map is dark-native by design (M-3 branded basemap killed the stock-Google light tiles per prior program). Not a faked variant — there is currently only one map treatment to capture.
- composer
Did not find a standalone 'new poll' composer entry point distinct from the event composer within this pass's navigation (poll/proposal creation appears to route through event-adjacent flows). composer-event.webp + proposal-smart-resolution.webp cover the composer + polls-in-chat surfaces honestly; a dedicated poll-composer screen is a manifest gap rather than a guessed/faked capture. Worth a quick follow-up dig if W7 wants it specifically.
Captured 2026-07-28 on iPhone 17 Pro Simulator, iOS 26.4, 3x scale, portrait.
